Music fantasy - Stone

2015-06-21



I created this piece after studying some works by John Cage and Morton Feldman. The idea in the first part (first 4 minutes) is to create slow and small changes in sound without actual progress. The first part is uniform from the beginning to the end and does not bring almost any evolution of dynamics, harmony or melody. Texture changes a little bit, but this changes are subtle. For vertical intervals I use major 2th, perfect 4th and 5th, minor and major 3rd and 6th. Sometimes they form 7th and 9th intervals when combined. I start by using C major scale notes, gradually adding Bb, Eb, Ab notes. Start and the end of the part fades in and out very slowly, creating a pacification effect.

The second part (the last part) contains silence and sparce staccato and pizzicato notes, played by violin. The idea here is to begin listening to the surrounding sounds, while periodically adding some violin sounds to find out how they combine with surrounding sounds and to avoid stopping playback.

The name of the piece is Stone, meaning that stone undergoes very slow changes if any, and that very little sounds are able to come inside the stone.

The piece is recommended to listen in the nature environment.

The interesting thing is that I created the piece initially for string orchestra and then began looking for an appropriate library, which can make these long notes not too boring and repetitive. Then I found out Spitfire Strings Evo Grid library, which contains 48 different long slowly evolving takes for each of the string orchestra notes. This library was ideal for the purpose and also I added Mural library for lower notes and higher melodies. This is the first time I create such an ambient piece paying much attention to the notes themselves and using only real orchestra sound library.



Downloads:

  music_fantasy_-_stone.mid.zip   music_fantasy_-_stone.pdf   Music fantasy - Stone.mp3